Monday, April 9, 2012

Source 7: roleplayingtips.com part 2


This article explains what various settings mean in RPGs and hoew to about implementing them, overall this article is directed more at MUDS (Multi-User Domains), but the philosophy is still similar.
I chose this article because it explains what is essentially 1/2 of any Role Playing game: Setting. Setting is the entire world and it's occupants aside from the players.

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