Monday, April 9, 2012

Source 8: roleplayingtips.com part 3

Fear in RPGs

This article explains the subtleties of implementing horror into a campaign for a role playing game group. Detailing helplessness and loss of hope.

I chose this article because it's approaching the subject area of how games are played and horror varies from system to system, from freeform horror to a mechanical horror of tables and modifiers the list goes on!

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